Showing posts with label arm. Show all posts
Showing posts with label arm. Show all posts

Sunday, October 16, 2011

Mega Man X: Prepping for Onslaught

Hey gamers, sorry about the mini-hiatus, but life has a way of not giving you any free time sometimes, y'know?

As I said in my last post, I headed back into the older levels to find myself some missing upgrades, and I did just that! I got myself 2 more health upgrades, an energy sub-tank and the super-charge buster cannon.


The health upgrades were both in sight when I first ran through the levels but I just didn't know how to get them. The boomerang got me the one in Kuwanger's level (see Kuwanger), and then I just had to be more of a badass in the Chameleon level and jump into the unknown (see Chameleon.)

For the energy tank, again I needed the boomerang, this time in the Spark Mandrill level. Note: You have to jump in order for the boomerang to curve downward.

The king of all upgrades; the arm upgrade. I said I needed a new buster cannon, and boy did I get a new cannon. This was in the Flame Mammoth level. There were these 'blocks' that I paid no attention to my first play through on the level, and with my new helmet (see Eagle) I could pop through them and get an awesome new toy.


This epic charge shot not only works for the regular buster cannon, but it also gives supped up versions of all my elemental powers. Awesome? I thought so. Let's take a look at what we got!
Here we have the buster shot, becoming a wave of fireball death.

Lightning shot

Then it streaks out in both directions, pretty sweet, huh? This all happens very fast of course.

Super boomerangs! If you really are surrounded and need to hit multiple guys around the screen.
This ones wicked. Fire shoots up infront of you and continues in a straight line. Until the floor runs out, or it hits a wall. Bad-Ass.
Now, this one isn't so easy to tell, but you kinda of gain a phasing quality and attacks pass through you and you can run through bad guys.
Here we have the missles, which launch five homing pirahnas! Sweet.
Alright... So... You create an ice penguin sled. You can ride it! Not sure when this will be useful...
Bubble shield! Simple enough, except I don't think you can attack when you're in it, and I think it only stops one hit. Meh?

Giant whirlwind tornado! So cool, really good at dealing with anything above you or coming towards you.

So there we have it. I'm all set to face Sigma, but I don't have time right, right this moment... So hopefully I will get to it soon. Thank you for the patience and the continuous views, keeps us going! Catch ya later gamers.

Sunday, October 2, 2011

Super Metroid: high jump boots...now what?

So I've been at this for a couple hours today and I think I'm stuck. 
My first moment of joy came when I realized that old memories of a charge-up shot were not invented by my imagination. So, now I'm equipped with an extra-damage-giving arm cannon. Which is awesome cuz I keep wasting missiles on ceiling jumpers.

So then I moved on to find these little jerks.
If I could improve one thing about this game it would be to make it easier to get the hell out of spikey water. I had so many deaths because of that that I was ready to eat my controller. However, with a little patience I got through it and found out that my super missiles blow these guys up in a hurry. It wasn't long before I finally found these suckas:
 Which made life a little easier, but then I realized that a quite a few rooms back and on a whole different level I had left areas what were too high to reach. However, I can't go back there because I've closed myself off. So then I found the next save point, here....

And was doubly miffed to find that I had nowhere else to go. To the right of this save point was a dead end that I couldn't blast through, and all the rooms I could access were either too hot for my armor(or something...) or the door wouldn't open with any of my weapons. I feel like I missed something and its frustrating. There's also a room with Indiana Jones style closing doorways that I have to run through, but the second one still closes too fast. Being too frustrated to continue I have called it quits for the day and will try again tomorrow...or later tonight.