Showing posts with label super. Show all posts
Showing posts with label super. Show all posts

Friday, October 21, 2011

Mega Man X: First of the Last

So, it was silly of me to think that it was just going to be the last boss right away, I OBVIOUSLY was going to have to go through his mystery hideout and fight legions of baddies, and then take on old bosses again. Why didn't I think of that? Tsk, tsk.

Anywho, it started with meeting up with big ol' Zero. I don't wanna say he's a cocky bugger. But. He's a cocky bugger. "Don't worry X, I'll handle the big guys." "Don't worry X, I'll go first so I can destroy all the big guys who might give you trouble." "Don't worry "X, I'm just viscerally better than you in every way, no big." I'm not bitter.

Ya, that's always a good idea.

So, I make my way, tearing through some robo-turtles. Leap on some floating platforms and make my way up along this floating path, careful not to fall to my doom. I enter Sigma's fortress and begin blowing apart some baddies. Nothing too out of the ordinary here, just had to blast away. I started to realize that I had so many different powers that I could totally start using them to ease my way through the levels. The cyclone power is SO FREAKING SWEET. It protects me from things coming at me, and rips apart any bad guy infront of me, cuz it hits them so many times.

I made my way up to this ladder area and had to deal with some rather annoying moving turrets. I popped up through the ladder though, and Purple-Jackass popped down and was ready to get an ass-whooping when Big Red shows up being a 'hero' (even though I'M the hero of this story... Right?)
You jackass, let me do my own dirty work!

So I follow after them and hear the sound of some charge shotting, and a >thunk<, and I'm thinking "Oh shit, Zero got pwned!" And I hurried forward, and I was mostly right.

Oh, so I guess you aren't so ALL POWERFUL are you, Zero!? Hah!... And I resent your words, Purple-face.

So, Purple-Face managed to get IN his mech and trap Zero in a very short amount of time. After some banter about how I can defeat him, and how I know I can't defeat him, the battle began. However, there was no health bar for Big-Purple-Mech so I didn't get the feeling I was supposed to win again. I was right. When I got me down to near dead he paralyzed me AGAIN, and then picked me up to bring me over to the other side of the screen for... Some reason.

He laughed, and said I was helpless. Then Zero did a big ol' "BUT I'M NOT!!!" And broke free of the prison and exploded them both.
... Well shit, he saved me.

However, Zero only destroyed the mech, leaving Purple-Man for me to deal with. Out of nowhere, I broke out of the paralization and was restored to full health. Baddie says "Where did that energy come from!?" I dunno. Still don't. Plot hole anyone?

Anywho, without his mech, I could easily jump over Purple when he charged, and I could damaged him with all my attacks. I didn't really pick a defined strategy, I just charged up my buster, or switched between powers, and just shot the hell outta him. And thus he died.
Not so tough without your big mech, eh? I tore through you, boi.

So, I washed my hands of Big-Purple and continued on my way, only to find Zero's body... And from the looks of it, his legs were gone. He told me I was stronger than he ever imagined, and then said that "Maybe you can defeat Sigma..." And, I still have NO IDEA who that is! So he faded away and died.
Now I feel bad for those bad things I said. Why'd you have to go and die?

And that WASN'T the ended of the level. I still had to fight some regular bad-guys and leap over some other guys. Again, same old same old. No new faces here. And then I came to a boss room, with an especially familiar face. KUWANGER!

When I entered the room and he started in with his phasing-in-out-dance thing, I was like: "Oh, I know how to deal with you." And he was exactly the same as I could tell. I switched to his weakness (missles) and blasted him away with them. Just for the hell of it, I waited when he was at low health to charge up my missle shot and...

I beat you already, bitch. Eat homing pirahnas!

And that wasn't the end of the level! I still had to continue on and fight more baddies, and lump up some walls, and get annoyed with some turrets and whatnot, but I made it to the NEXT boss in a short amount of time. And boy, was he annoying.

Enter Big-Spider-Robot. He has these four long poles in the room which he manuvers on, and when he exits the screen these little horizontal green bars appear in random patterns between them, somewhat hinted out how he'll approach next. That is sometimes difficult to judge. You think he's going to follow the descending path of bars, but sometimes he'll wipe around and come at you from the top. Other than simple charging down the poles at you, Spider only has one other attack. Which is to throw down four mini-spiders which run at you and are an inconvenience.

The only way I seems to be able to get him was to shoot the moment BEFORE he came to the bottom of his trip downwards, because he scurried up the pole very quickly upon reaching hitting you or not. And forget about hitting him if he hits you. Ain't gonna happen. I'm so glad I got the armor upgrade, because he was still hurting me quite a bit with his obviously excessive body weight.
Ouch. Scary robo-spider moves fast.

Also, he speeds up the more you damage him. Just thought you should know.
But he still dies like everybody else!

So I finally beat him by constantly doing a super-charge of my regular ol' Buster shot, as you can see here.

That was the end of the level. The game returned me to the boss screen again, with the same picture of that Sigma guy... So I'm guessing I'll have a few more levels, maybe 3 bosses per level from now on? I guess we'll see.

Catch ya later gamers!

Monday, October 10, 2011

Super Metroid: Sweatin' to the Oldies

Hey Gamers. I have nothing to report on my gaming, but I just wanted to share a piece of music with you. I kept wondering why I was sweating so much while fighting the bosses in this game, cuz as far as gaming goes, I just. don't. do. that. BUT, I really listened hard and figured out that the music in this game is spot-on to the tension and suspense that one can't help but clench their cheeks when doing battle with the big-n-scaries of Super Metroid. So here is the boss music for when I was fighting Crocomire.




Super Metroid Boss Confrontation 2 (must allow Quicktime Plugin to hear)

Listen and Enjoy.

Sunday, October 2, 2011

Super Metroid: high jump boots...now what?

So I've been at this for a couple hours today and I think I'm stuck. 
My first moment of joy came when I realized that old memories of a charge-up shot were not invented by my imagination. So, now I'm equipped with an extra-damage-giving arm cannon. Which is awesome cuz I keep wasting missiles on ceiling jumpers.

So then I moved on to find these little jerks.
If I could improve one thing about this game it would be to make it easier to get the hell out of spikey water. I had so many deaths because of that that I was ready to eat my controller. However, with a little patience I got through it and found out that my super missiles blow these guys up in a hurry. It wasn't long before I finally found these suckas:
 Which made life a little easier, but then I realized that a quite a few rooms back and on a whole different level I had left areas what were too high to reach. However, I can't go back there because I've closed myself off. So then I found the next save point, here....

And was doubly miffed to find that I had nowhere else to go. To the right of this save point was a dead end that I couldn't blast through, and all the rooms I could access were either too hot for my armor(or something...) or the door wouldn't open with any of my weapons. I feel like I missed something and its frustrating. There's also a room with Indiana Jones style closing doorways that I have to run through, but the second one still closes too fast. Being too frustrated to continue I have called it quits for the day and will try again tomorrow...or later tonight.