Showing posts with label secrets. Show all posts
Showing posts with label secrets. Show all posts

Sunday, November 27, 2011

Super Metroid: Couldn't help but ace this game right away! Death to the Motherbrain!

 So I literally took a few minutes in between writing that last blog post and going back to finish the game. Unfortunately I've now published them together because I had the other one on draft for too long. But that's the life of technology. So anyways, I couldn't help myself and I went back into Super Metroid and completely destroyed this game.






Like I thought, things went down once I went to the golden statue. (I picked up more health and missile upgrades along the way, btw) The statue started blinking out, one boss at a time....
 And then sank into the water...

It was a nifty cutscene, and I was presented with an elevator to a new world. The final one. This one had no secret passages, just Metroids and stupid computer-controlled laser loops that fired at random, a LOT.

By the way, I now fully understand every webcomic joke about Metroids. They are the most irritating creatures. You cannot at ALL get rid of them once they latch on, aside from entering a different room and coming back in. The trick I soon discovered was to plasma freeze them and then super bomb them. I later discovered I should have used regular missiles instead....woulda made things easier.


I forgot to get a pic of it, but I did come across a metroid MUCH bigger than the one displayed above. It attacked me and sucked my health all the way down except for one health. Then it pulled away....was....was this the Metroid I was looking for? Motherly feelings swam through me as it sadly withdrew from me. I then found health, missiles, and a save point, then it was time for the mother of all bosses...the Mother Brain.

note: getting to the mother brain proved difficult, and many retries were had due to the fact that the laser loops would drastically lower health as I took apart the obstacles getting to it. THEN it took WAY too many missiles to destroy the case the brain was in, which in turn made the boss fight impossible after. SO, I eventuall discovered you could do a whole bunch of damage to the brain, then make your way back to the missile loader and energy recharge station, then come back and the brain had the same amount of damage taken. So this is what I did eventually and I exploded the brain.


Which brought me down to a little square room to face off the evil brain with its new body. Suddenly Ninja Turtles comes to mind...hmm. So the fight was hard, namely because he/she/it had a mega move that couldn't be avoided and you had to ensure you had about 4 tanks of health left. Then it hurt me for a bit and THEN tried the move again...but I was saved by this!


 My Metroid baby came back and defended me. Then it gave me all of my health back, but the Mother Brain killed it. It was very tragic. Samus got furious and I gained an even more powerful laser attack...somehow.
 But hey, who am I to complain. DIE MOTHER BRAIN!
And I showed it who the real boss was. Then she proceeded to activate the self destruct (of course) so I had to boogy my way out of the planet, shooting MANY space pirates along the way *hallelujah!* and got back to my ship.


I took off into space and then the entire planet blew up. Take that you dirty Metroid-Thieving Pirates!


Another surprise was the actual number of hours I logged on the game was not nearly as much as I have been exaggerating about, haha. I had a good laugh at that.

Thus brings an end to the fun of Super Metroid. I hope you had fun journeying to the depths of Planet Zebes and defeating the Mother Brain. It was a difficult mission, but I think we all came out the better for it. Thank you all for your patience on my posting lateness.

Stay tuned for my next game announcement. Also, we still encourage game suggestions in our comments field. Don't be shy. We like comments at 16 Bit Warriors. Keep gaming gamers.

Sunday, October 16, 2011

Mega Man X: Prepping for Onslaught

Hey gamers, sorry about the mini-hiatus, but life has a way of not giving you any free time sometimes, y'know?

As I said in my last post, I headed back into the older levels to find myself some missing upgrades, and I did just that! I got myself 2 more health upgrades, an energy sub-tank and the super-charge buster cannon.


The health upgrades were both in sight when I first ran through the levels but I just didn't know how to get them. The boomerang got me the one in Kuwanger's level (see Kuwanger), and then I just had to be more of a badass in the Chameleon level and jump into the unknown (see Chameleon.)

For the energy tank, again I needed the boomerang, this time in the Spark Mandrill level. Note: You have to jump in order for the boomerang to curve downward.

The king of all upgrades; the arm upgrade. I said I needed a new buster cannon, and boy did I get a new cannon. This was in the Flame Mammoth level. There were these 'blocks' that I paid no attention to my first play through on the level, and with my new helmet (see Eagle) I could pop through them and get an awesome new toy.


This epic charge shot not only works for the regular buster cannon, but it also gives supped up versions of all my elemental powers. Awesome? I thought so. Let's take a look at what we got!
Here we have the buster shot, becoming a wave of fireball death.

Lightning shot

Then it streaks out in both directions, pretty sweet, huh? This all happens very fast of course.

Super boomerangs! If you really are surrounded and need to hit multiple guys around the screen.
This ones wicked. Fire shoots up infront of you and continues in a straight line. Until the floor runs out, or it hits a wall. Bad-Ass.
Now, this one isn't so easy to tell, but you kinda of gain a phasing quality and attacks pass through you and you can run through bad guys.
Here we have the missles, which launch five homing pirahnas! Sweet.
Alright... So... You create an ice penguin sled. You can ride it! Not sure when this will be useful...
Bubble shield! Simple enough, except I don't think you can attack when you're in it, and I think it only stops one hit. Meh?

Giant whirlwind tornado! So cool, really good at dealing with anything above you or coming towards you.

So there we have it. I'm all set to face Sigma, but I don't have time right, right this moment... So hopefully I will get to it soon. Thank you for the patience and the continuous views, keeps us going! Catch ya later gamers.

Monday, October 10, 2011

Mega Man X: A Storm's Coming

I've been playing this game whenever I can because I'm really feeling the need to just beat it. I'm getting excited with each new upgrade, each new power; I really feel like X is growing into a powerful force of nature... Er... Technology. Now it was time for me to face the last of the initial 8 bosses, Storm Eagle. Too be honest he is one of the cooler looking bosses I have so far encountered; and his level was a blast to go through.

I entered the level and was clearly on a roof of some kind. I came up to some platforms on a rotating belt. I had to jump from on to the other and work my way up. However, there were some flammable containers across the way, so I switched to my Flame power and burnt them up. All that was revealed was a large health container. I thought this was rather anti-climactic...

But then there were multiple sections of containers. Majority of them had health, but one had an extra life. Win.

I then followed the platforms given path and came on top of an AIRPORT (which was spelled out for me in great big letters.) There was then a pillar which went up and down with a turret on it. So I killed the turret, and stood atop the pillar as it rose and I was shown this command tower. So I hopped atop it, but there was nothing on it. I thought that was strange so I made my way along, and when I got to the other side I saw an energy sub-tank just in the glass. I fired a missile to hit a floating turret, but it turned around and broke the glass! So I scored the tank.

So that was sweet. I continued on my way and had to leap from floating platform to floating platform. I had to kill a turret every now and then, but they only had a flame-thrower, so I could stay out of range.
At the end of this leaping fest, I noticed another string of flammable tanks. I had to slide down the wall, jump (facing towards it) burn it, and then again before they started exploding... However, after the rather long string of explosions, there was no upgrade. -le sigh-

So I made my way to these metal-fence-towers, and there was a gap I could slip through. There I found more flammable containers, so I blew them up. And low and behold there was an upgrade tank! It gave me a fancy helmet that can breakthrough blocks. And I recalled a spot in an earlier level where there were some blocks... I'll check them out later though. So I made my way onward.

There were some more metal parts to jump on, an extra life which I grabbed up, and some more baddies to kill, but it wasn't so bad. And then entered into an airship through a boss door and thus began to battle with Storm Eagle.
So this guy fly's up, making him rather difficult to hit normally, so I found myself veering to the homing missiles. I did in-fact try out all the powers... But I couldn't really tell if any of them did extra damage, none of them stunned him. His most annoying attack was the dive bomb. He flies away and then shoots down at you from an angle; I dodged this every now and then, and when I did I would manage to get a shot off; although the missile was to slow to catch him so I switched to the ice shot for quick damage. He could also use large wind-gusts to try and push me off the ship (cuz we were now flying) or he could shoot out an egg which hatched into 4 little birds that attacked. I felt like I was in control of the battle and defeated him deftly; I even finished him while he was dive-bombing.
After I defeated him I unlocked the whirling tornado power, which is pretty freaking sweet. But cooler, is that there was small little cutscene after the level! That red-guy, Zero, showed up with me and we apparently for Sigma's Base. I'm assuming that's the bastard that kicked my ass in level one. So we set out to destroy him. However, when it returned to the boss screen, the boss there did not look like armored, mech guy... So... I still dunno who that is.

Before I face this Sigma I'm going to back-track through levels and find more upgrades. I'm sure I can find more health, maybe get another energy sub-tank and I still need to upgrade my buster! Catch ya later gamers.